Nintendo Wii (faits divers, interrogations)
Et pis on peut dire adieu à Zack & Wikki 2
Enfin, 'on', je parle au nom des fans du jeu, moi, je l'ai pas, et il ne m'attire pas plus que ça... ^^
Enfin, 'on', je parle au nom des fans du jeu, moi, je l'ai pas, et il ne m'attire pas plus que ça... ^^
Un article qui peut en intéresser certains :
Nintendo Channel Reveals Hard Truths About Wii Play, Boom Blox, More
Les chiffres proviennent du Nintendo Channel (Américain je pense), et ont donc été collecté directement sur les consoles. Je présume que la mise à jour des données collectés sur les console européenes n'ont pas encore eu lieu en Europe, la chaîne étant là depuis moins longtemps. C'est peut-être mis à jour tout les mois. Ce serait intéressant de comparer ces chiffres avec les chiffres Européens en tout cas.
Nintendo Channel Reveals Hard Truths About Wii Play, Boom Blox, More
Désolé, je traduirais pas :pUgly And Pretty Usage Numbers For Wii Games, Crunched From Wii Nintendo Channel
(While we don't know just how many people are sharing data with the Nintendo Channel, some of the numbers below indicate that it is at least several hundred thousand system owners.)
Boom Blox: Nintendo Channel users have each logged an average of 8 hours and 25 minutes with this game, playing the game about 3.8 sessions per system it's been in. Is this good? Bad? The game's been out for a little more than a month and the people who've bought it have played it about four times. You tell me.
Wii Fit: The same population of Nintendo Channel users gave this game an average of 9 hours 14 minutes played per person. Each person has played it an average of 5.7 times. So people are using this game more often than they're using Boom Blox. A victory for Wii Fit? Maybe not, if the idea that the game should be played every day. Maybe newer users are skewing the numbers. Or maybe people aren't sticking to their daily workouts.
Wii Sports: Now this should put all the numbers here in perspective. This game is a beast, played by data-sharing Channel users for 24,740,000 hours over the course of 21,100,000 sessions. These people, per person, have spent a ludicrous 33 hours and six minutes with this game. That's a lot of bowling and tennis. Each system that the game's been played on has hosted an average 28.3 times. Using my master's degree, I can deduce that this means that people buy a Wii, insert Wii Sports and then play it again and again and again.
Carnival Games: Did you turn your nose up at this game? Did you assume people bought it by mistake, getting hoodwinked by cute boxart into thinking it was as good as Wii Sports? If so, you may have thought that, once people got it home, they'd decide it stinks and never play it again. Oh, no no no. The Nintendo Channel reports that people playing it have logged an average of 7 hours and 44 minutes total play time across 5.6 sessions since buying (or renting) the game. That's not bad. But do compare it to the barely month-old Boom Blox numbers above. Which game would you say is proving more of a hit in households that bought it?
Metroid Prime 3: Corruption: Here it is. The hardcore gamer's game for the Wii. It's logged 4,113,000 hours of total play time by Nintendo Channel users. The average total playtime for a gamer who owns MP3 is 21 hours and 16 minutes, meaning people are playing this thing to the end. They do it across 9.9 sessions. And if you start doing some fancy math with the numbers in this entry and the ones above, you may notice that the casual games seem to get played an average of an hour per session. But this hardcore game ropes in its players for two hours at a time.
Okami: On the other hand, there's Okami for the Wii. It's players have given it an average of 5.7 sessions since buying or renting it. But here's the part that makes me feel good and bad at the same time. The people who own this game and report their stats to the Nintendo Channel have played the game an average total of 14 hours and 25 minutes. The problem is that the game takes more than 25 hours to finish. I beat it in over 30. What's that tell you? Right. They're not finishing it. It was me, my friends, who suggested that maybe, possibly Okami on PS2 was a tad too long and could stand some trimming when released for the Wii. I was given a lot of grief. But look, compared to Metroid, people don't seem to be finishing the game.
Guitar Hero III: Remember the theory that third party games can't cut it on the Wii? You've probably already seen this game's high sales numbers. Here's something even more incredible for you to comprehend. Ten million hours logged by Nintendo Channel data-sharing users. Six million sessions. An average of thirty play sessions per owner. And here it is, the big stat (so big I'm going to step away from my keyboard to double-check this — okay. I'm back)…. The average amount of total play time, per Wii owner, for GH III is 53 hours and 28 minutes! Yeah. That's impressive. It obliterates Metroid Prime and Wii Sports combined. People put this disc in their Wii, and apparently they do not take it out. I do believe that people like playing Guitar Hero. It is proven.
In conclusion: Do you remember the time when NPDs were the most fun gaming numbers to crunch? That day is past. So I call on you, the Kotaku readers, the NeoGAF hordes, the VGChartz mathematicians, and I call on all of the armchair Pachters out there. Embrace the Nintendo Channel. Drink the numbers down. And start doing the science.
All of the above numbers can be found in the Nintendo Channel on the respective page for each game (Just don't look for No More Heroes stats. I tried. They're not in there.)
Les chiffres proviennent du Nintendo Channel (Américain je pense), et ont donc été collecté directement sur les consoles. Je présume que la mise à jour des données collectés sur les console européenes n'ont pas encore eu lieu en Europe, la chaîne étant là depuis moins longtemps. C'est peut-être mis à jour tout les mois. Ce serait intéressant de comparer ces chiffres avec les chiffres Européens en tout cas.
~ Akhoran ~
Akhoran a écrit : Désolé, je traduirais pas :p
Here :p
Sinon, il y a ça aussi
Au delà de toute conception purement vidéo-ludique, c'est quand même impressionnant comme Nintendo est revenu au devant de la scène. Comme quoi, un marketing efficace, ça marche. S'ils avaient fait ça du temps de la Gamecube, la Wii n'existerait même pas...
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A chaque connexion a la chaine, si on a accepté de donner ses informations a Nintendo, on envoie le temps de jeu et toutes ces iinformations^^Akhoran a écrit :Un article qui peut en intéresser certains :
Nintendo Channel Reveals Hard Truths About Wii Play, Boom Blox, More
Désolé, je traduirais pas :pUgly And Pretty Usage Numbers For Wii Games, Crunched From Wii Nintendo Channel
(While we don't know just how many people are sharing data with the Nintendo Channel, some of the numbers below indicate that it is at least several hundred thousand system owners.)
Boom Blox: Nintendo Channel users have each logged an average of 8 hours and 25 minutes with this game, playing the game about 3.8 sessions per system it's been in. Is this good? Bad? The game's been out for a little more than a month and the people who've bought it have played it about four times. You tell me.
Wii Fit: The same population of Nintendo Channel users gave this game an average of 9 hours 14 minutes played per person. Each person has played it an average of 5.7 times. So people are using this game more often than they're using Boom Blox. A victory for Wii Fit? Maybe not, if the idea that the game should be played every day. Maybe newer users are skewing the numbers. Or maybe people aren't sticking to their daily workouts.
Wii Sports: Now this should put all the numbers here in perspective. This game is a beast, played by data-sharing Channel users for 24,740,000 hours over the course of 21,100,000 sessions. These people, per person, have spent a ludicrous 33 hours and six minutes with this game. That's a lot of bowling and tennis. Each system that the game's been played on has hosted an average 28.3 times. Using my master's degree, I can deduce that this means that people buy a Wii, insert Wii Sports and then play it again and again and again.
Carnival Games: Did you turn your nose up at this game? Did you assume people bought it by mistake, getting hoodwinked by cute boxart into thinking it was as good as Wii Sports? If so, you may have thought that, once people got it home, they'd decide it stinks and never play it again. Oh, no no no. The Nintendo Channel reports that people playing it have logged an average of 7 hours and 44 minutes total play time across 5.6 sessions since buying (or renting) the game. That's not bad. But do compare it to the barely month-old Boom Blox numbers above. Which game would you say is proving more of a hit in households that bought it?
Metroid Prime 3: Corruption: Here it is. The hardcore gamer's game for the Wii. It's logged 4,113,000 hours of total play time by Nintendo Channel users. The average total playtime for a gamer who owns MP3 is 21 hours and 16 minutes, meaning people are playing this thing to the end. They do it across 9.9 sessions. And if you start doing some fancy math with the numbers in this entry and the ones above, you may notice that the casual games seem to get played an average of an hour per session. But this hardcore game ropes in its players for two hours at a time.
Okami: On the other hand, there's Okami for the Wii. It's players have given it an average of 5.7 sessions since buying or renting it. But here's the part that makes me feel good and bad at the same time. The people who own this game and report their stats to the Nintendo Channel have played the game an average total of 14 hours and 25 minutes. The problem is that the game takes more than 25 hours to finish. I beat it in over 30. What's that tell you? Right. They're not finishing it. It was me, my friends, who suggested that maybe, possibly Okami on PS2 was a tad too long and could stand some trimming when released for the Wii. I was given a lot of grief. But look, compared to Metroid, people don't seem to be finishing the game.
Guitar Hero III: Remember the theory that third party games can't cut it on the Wii? You've probably already seen this game's high sales numbers. Here's something even more incredible for you to comprehend. Ten million hours logged by Nintendo Channel data-sharing users. Six million sessions. An average of thirty play sessions per owner. And here it is, the big stat (so big I'm going to step away from my keyboard to double-check this — okay. I'm back)…. The average amount of total play time, per Wii owner, for GH III is 53 hours and 28 minutes! Yeah. That's impressive. It obliterates Metroid Prime and Wii Sports combined. People put this disc in their Wii, and apparently they do not take it out. I do believe that people like playing Guitar Hero. It is proven.
In conclusion: Do you remember the time when NPDs were the most fun gaming numbers to crunch? That day is past. So I call on you, the Kotaku readers, the NeoGAF hordes, the VGChartz mathematicians, and I call on all of the armchair Pachters out there. Embrace the Nintendo Channel. Drink the numbers down. And start doing the science.
All of the above numbers can be found in the Nintendo Channel on the respective page for each game (Just don't look for No More Heroes stats. I tried. They're not in there.)
Les chiffres proviennent du Nintendo Channel (Américain je pense), et ont donc été collecté directement sur les consoles. Je présume que la mise à jour des données collectés sur les console européenes n'ont pas encore eu lieu en Europe, la chaîne étant là depuis moins longtemps. C'est peut-être mis à jour tout les mois. Ce serait intéressant de comparer ces chiffres avec les chiffres Européens en tout cas.
Mon Twitter
C'est tout, pour le moment.
C'est tout, pour le moment.
Oui mais les résultats ne sont pas encore présent sur les fiches des jeux sur la chaîne Nintendo Europe :]
Je suis allé voir Mario Galaxy y a deux jours et y avait rien.
Sinon ça a l'air mignon tout plein Arc Rise Fantasia
. Reste à voir le système de jeu.
Je suis allé voir Mario Galaxy y a deux jours et y avait rien.
Sinon ça a l'air mignon tout plein Arc Rise Fantasia

~ Akhoran ~
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- Silver Mario
- Messages : 6602
- Inscription : mer. 17 sept. 2003 - 16:57
- Localisation : Agglo de Rouen
Apparament ils sont bons pour collecter les données, mais pour les publier sur la chaîne...Akhoran a écrit :Oui mais les résultats ne sont pas encore présent sur les fiches des jeux sur la chaîne Nintendo Europe :]
Je suis allé voir Mario Galaxy y a deux jours et y avait rien.
Sinon ça a l'air mignon tout plein Arc Rise Fantasia. Reste à voir le système de jeu.

Mon Twitter
C'est tout, pour le moment.
C'est tout, pour le moment.
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- Silver Mario
- Messages : 6296
- Inscription : jeu. 07 oct. 2004 - 13:30
- Localisation : Quelque part au milieu des terriens.
Bon, voici deux news intéressantes, mais qui vont en dérouter plus d'un.
Tout d'abord, l'arrivée de Megaman 9 sur WiiWare. Ce n'est pas tout, puisque le jeu arborera un style 8-bit, au niveau du gameplay, des musiques mais aussi des cut-scenes. Scans ci-dessous:

Ou en haute résolution, par agrandissement des petits screens, ici.
Ensuite, la divulgation de ce que sera réellement l'opus Wii de la série Castlevania. En effet, Castlevania Judgement sera un jeu de combat en 3D. C'est le nouveau Nintendo Power qui semble l'avoir révélé, et la première image s'ensuit ci-dessous.

Tout d'abord, l'arrivée de Megaman 9 sur WiiWare. Ce n'est pas tout, puisque le jeu arborera un style 8-bit, au niveau du gameplay, des musiques mais aussi des cut-scenes. Scans ci-dessous:

Ou en haute résolution, par agrandissement des petits screens, ici.
Ensuite, la divulgation de ce que sera réellement l'opus Wii de la série Castlevania. En effet, Castlevania Judgement sera un jeu de combat en 3D. C'est le nouveau Nintendo Power qui semble l'avoir révélé, et la première image s'ensuit ci-dessous.
Le monde appartient à ceux qui se lèvent tôt.
A un moment,j'ai eu peur que Megaman 9,etait sur galette...l'est donc sur Wiiware.
Pour castlevania,c'est flou,donc je me prononcerais pas
Puis je dire : Enfin,les vrais jeux vont arriver?
Tout a fait,et ca a l'air en plus pas mal....j'attend de voir des screen off quand meme ^^Attend pour 1 fois que ya un jeu qui s'annonçe terrible sur WII autant être optimiste
Pour castlevania,c'est flou,donc je me prononcerais pas
Puis je dire : Enfin,les vrais jeux vont arriver?

Oula alors autant j'etais exité par le style graphique retro façon 8bit annonçé pour megaman... autant là on est franchement dans de la Nes tout simplement
Vraiment deçus je m'attendais a un style nouveau comme le cell shading a l'epoque...
Pour Castlevania , je suis un gros fan de la serie mais la ça sent franchement la bouse niveau concept et surement graphique...
Double deception , heuresement qu'il y a le RPG

Vraiment deçus je m'attendais a un style nouveau comme le cell shading a l'epoque...
Pour Castlevania , je suis un gros fan de la serie mais la ça sent franchement la bouse niveau concept et surement graphique...
Double deception , heuresement qu'il y a le RPG
